深度解析Java线程池的异常处理机制

发表于:2017-12-06 10:18

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 作者:aCoder2013    来源:github

  前言
  今天小伙伴遇到个小问题,线程池提交的任务如果没有catch异常,那么会抛到哪里去,之前倒是没研究过,本着实事求是的原则,看了一下代码。
  正文
  小问题
  考虑下面这段代码,有什么区别呢?你可以猜猜会不会有异常打出呢?如果打出来的话是在哪里?:
ExecutorService threadPool = Executors.newFixedThreadPool(1);
threadPool.submit(() -> {
Object obj = null;
System.out.println(obj.toString());
});
threadPool.execute(() -> {
Object obj = null;
System.out.println(obj.toString());
});
  源码解析
  我们下面就来看下代码, 其实就是将我们提交过去的Runnable包装成一个Future
public Future<?> submit(Runnable task) {
if (task == null) throw new NullPointerException();
RunnableFuture<Void> ftask = newTaskFor(task, null);
execute(ftask);
return ftask;
}
protected <T> RunnableFuture<T> newTaskFor(Runnable runnable, T value) {
return new FutureTask<T>(runnable, value);
}
public FutureTask(Runnable runnable, V result) {
this.callable = Executors.callable(runnable, result);
this.state = NEW;       // volatile修饰,保证多线程下的可见性,可以看看Java内存模型
}
public static <T> Callable<T> callable(Runnable task, T result) {
if (task == null)
throw new NullPointerException();
return new RunnableAdapter<T>(task, result);
}
static final class RunnableAdapter<T> implements Callable<T> {
final Runnable task;
final T result;
RunnableAdapter(Runnable task, T result) {
this.task = task;
this.result = result;
}
public T call() {
task.run();
return result;
}
}
  接下来就会实际提交到队列中交给线程池调度处理:
/**
* 代码还是很清爽的,一个很典型的生产者/消费者模型,
* 这里暂不纠结这些细节,那么如果提交到workQueue成功的话,消费者是谁呢?
* 明显在这个newWorker里搞的鬼,同样细节有兴趣可以自己再去研究,这里我们会发现
* 核心就是Worker这个内部类
*/
public void execute(Runnable command) {
if (command == null)
throw new NullPointerException();
int c = ctl.get();
if (workerCountOf(c) < corePoolSize) {
if (addWorker(command, true))
return;
c = ctl.get();
}
if (isRunning(c) && workQueue.offer(command)) {
int recheck = ctl.get();
if (! isRunning(recheck) && remove(command))
reject(command);
else if (workerCountOf(recheck) == 0)
addWorker(null, false);
}
else if (!addWorker(command, false))
reject(command);
}
  那么接下来看看线程池核心的流程:
private final class Worker
extends AbstractQueuedSynchronizer
implements Runnable{
/** Delegates main run loop to outer runWorker  */
public void run() {
runWorker(this);
}
}
final void runWorker(Worker w) {
Thread wt = Thread.currentThread();
Runnable task = w.firstTask;
w.firstTask = null;
w.unlock(); // allow interrupts
boolean completedAbruptly = true;
try {
//getTask()方法会尝试从队列中抓取数据
while (task != null || (task = getTask()) != null) {
w.lock();
if ((runStateAtLeast(ctl.get(), STOP) ||
(Thread.interrupted() &&
runStateAtLeast(ctl.get(), STOP))) &&
!wt.isInterrupted())
wt.interrupt();
try {
//可覆写此方法打日志埋点之类的
beforeExecute(wt, task);
Throwable thrown = null;
try {
//简单明了,直接调用run方法
task.run();
} catch (RuntimeException x) {
thrown = x; throw x;
} catch (Error x) {
thrown = x; throw x;
} catch (Throwable x) {
thrown = x; throw new Error(x);
} finally {
afterExecute(task, thrown);
}
} finally {
task = null;
w.completedTasks++;
w.unlock();
}
}
completedAbruptly = false;
} finally {
processWorkerExit(w, completedAbruptly);
}
}
  submit的方式
  那么我们可以这里是直接调用的run方法,先看submit的方式,我们知道最终传递过去的是一个FutureTask,也就是说会调用这里的run方法,我们看看实现:
public void run() {
if (state != NEW ||
!UNSAFE.compareAndSwapObject(this, runnerOffset,
null, Thread.currentThread()))
return;
try {
Callable<V> c = callable;
if (c != null && state == NEW) {
V result;
boolean ran;
try {
result = c.call();
ran = true;
} catch (Throwable ex) {
result = null;
ran = false;
//。。。
setException(ex);
}
if (ran)
set(result);
}
} finally {
//省略
}
protected void setException(Throwable t) {
if (UNSAFE.compareAndSwapInt(this, stateOffset, NEW, COMPLETING)) {
outcome = t; //赋给了这个变量
UNSAFE.putOrderedInt(this, stateOffset, EXCEPTIONAL); // final state
finishCompletion();
}
}
  可以看到其实类似于直接吞掉了,这样的话我们调用get()方法的时候会拿到, 比如我们可以重写afterExecute方法,从而可以得到实际的异常:
protected void afterExecute(Runnable r, Throwable t) {
super.afterExecute(r, t);
if (t == null && r instanceof Future<?>) {
try {
//get这里会首先检查任务的状态,然后将上面的异常包装成ExecutionException
Object result = ((Future<?>) r).get();
} catch (CancellationException ce) {
t = ce;
} catch (ExecutionException ee) {
t = ee.getCause();
} catch (InterruptedException ie) {
Thread.currentThread().interrupt(); // ignore/reset
}
}
if (t != null){
//异常处理
t.printStackTrace();
}
}
  execute的方式
  那么如果是直接exeture的方式有啥不同呢?这样的话传递过去的就直接是Runnable,因此就会直接抛出:
try {
task.run();
} catch (RuntimeException x) {
thrown = x; throw x;
} catch ( x) {
thrown = x; throw x;
} catch (Throwable x) {
thrown = x; throw new Error(x);
} finally {
afterExecute(task, thrown);
}
  那么这里的异常到底会抛出到哪里呢, 我们看看JVM具体是怎么处理的:
if (!destroy_vm || JDK_Version::is_jdk12x_version()) {
// JSR-166: change call from from ThreadGroup.uncaughtException to
// java.lang.Thread.dispatchUncaughtException
if (uncaught_exception.not_null()) {
//如果有未捕获的异常
Handle group(this, java_lang_Thread::threadGroup(threadObj()));
{
KlassHandle recvrKlass(THREAD, threadObj->klass());
CallInfo callinfo;
KlassHandle thread_klass(THREAD, SystemDictionary::Thread_klass());
/*
这里类似一个方法表,实际就会去调用Thread#dispatchUncaughtException方法
template(dispatchUncaughtException_name,            "dispatchUncaughtException")
*/
LinkResolver::resolve_virtual_call(callinfo, threadObj, recvrKlass, thread_klass,
vmSymbols::dispatchUncaughtException_name(),
vmSymbols::throwable_void_signature(),
KlassHandle(), false, false, THREAD);
CLEAR_PENDING_EXCEPTION;
methodHandle method = callinfo.selected_method();
if (method.not_null()) {
JavaValue result(T_VOID);
JavaCalls::call_virtual(&result,
threadObj, thread_klass,
vmSymbols::dispatchUncaughtException_name(),
vmSymbols::throwable_void_signature(),
uncaught_exception,
THREAD);
} else {
KlassHandle thread_group(THREAD, SystemDictionary::ThreadGroup_klass());
JavaValue result(T_VOID);
JavaCalls::call_virtual(&result,
group, thread_group,
vmSymbols::uncaughtException_name(),
vmSymbols::thread_throwable_void_signature(),
threadObj,           // Arg 1
uncaught_exception,  // Arg 2
THREAD);
}
if (HAS_PENDING_EXCEPTION) {
ResourceMark rm(this);
jio_fprintf(defaultStream::error_stream(),
"\nException: %s thrown from the UncaughtExceptionHandler"
" in thread \"%s\"\n",
pending_exception()->klass()->external_name(),
get_thread_name());
CLEAR_PENDING_EXCEPTION;
}
}
}
  可以看到这里最终会去调用Thread#dispatchUncaughtException方法:
private void dispatchUncaughtException(Throwable e) {
//默认会调用ThreadGroup的实现
getUncaughtExceptionHandler().uncaughtException(this, e);
}
?
public void uncaughtException(Thread t, Throwable e) {
if (parent != null) {
parent.uncaughtException(t, e);
} else {
Thread.UncaughtExceptionHandler ueh =
Thread.getDefaultUncaughtExceptionHandler();
if (ueh != null) {
ueh.uncaughtException(t, e);
} else if (!(e instanceof ThreadDeath)) {
//可以看到会打到System.err里面
System.err.print("Exception in thread \""
+ t.getName() + "\" ");
e.printStackTrace(System.err);
}
}
}
  这里如果环境是tomcat的话最终会打到catalina.out:
  总结
  对于线程池、包括线程的异常处理推荐一下方式:
  1、直接try/catch,个人 基本都是用这种方式
  2、线程直接重写整个方法:
Thread t = new Thread();
t.setUncaughtExceptionHandler(new Thread.UncaughtExceptionHandler() {
public void uncaughtException(Thread t, Throwable e) {
LOGGER.error(t + " throws exception: " + e);
}
});
//如果是线程池的模式:
ExecutorService threadPool = Executors.newFixedThreadPool(1, r -> {
Thread t = new Thread(r);
t.setUncaughtExceptionHandler(
(t1, e) -> LOGGER.error(t1 + " throws exception: " + e));
return t;
});
  3、也可以直接重写 protected void afterExecute(Runnable r, Throwable t) { } 方法

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