先来看一个单测。
test('receive component instance as 2nd arg', () => { transformVNodeArgs((args, instance) => { if (instance) { return ['h1', null, instance.type.name] } else { return args } }) const App = { // this will be the name of the component in the h1 name: 'Root Component', render() { return h('p') // this will be overwritten by the transform } } const root = nodeOps.createElement('div') createApp(App).mount(root) }) |
我们先从最熟悉的createApp(App).mount(root)这句入手,分两步看起。第一步 createApp(App)创建App实例,第二步mount(root)挂载。
1. createApp
packages\runtime-dom\src\index.ts
const createApp = ((...args) => { const app = ensureRenderer().createApp(...args); { injectNativeTagCheck(app); } const { mount } = app; app.mount = (containerOrSelector) => { // 调用解构生成的mount方法... }; return app; }); |
该方法返回app实例,并在其上定义mount方法,即第二步的mount方法。
此app实例是由ensureRenderer返回render方法调用后的实例,并调用其上的createApp方法生成的。
function ensureRenderer() { return renderer || (renderer = createRenderer(rendererOptions)) } |
即 ensureRenderer --> createRenderer --> baseCreateRenderer -->
其中,rendererOptions = extend({ patchProp, forcePatchProp }, nodeOps) ,作为操作DOM的方法。baseCreateRenderer定义了一系列操作的闭包方法,供渲染使用(packages\runtime-core\src\renderer.ts)。
接下来就是createAppAPI(render, hydrate)(packages\runtime-core\src\apiCreateApp.ts)
export function createAppAPI<HostElement>( render: RootRenderFunction, hydrate?: RootHydrateFunction): CreateAppFunction<HostElement> { return function createApp(rootComponent, rootProps = null) { //... //app实例上下文context对象 //config: { isNativeTag: NO, devtools: true, performance: false, globalProperties: {}, optionMergeStrategies: {}, isCustomElement: NO, warnHandler: undefined }, // mixins: [], components: {}, directives: {}, provides: Object.create(null) } const context = createAppContext() const installedPlugins = new Set() let isMounted = false const app: App = { nder: RootRenderFunction, hydrate?: RootHydrateFunction): CreateAppFunction<HostElement> { _component: rootComponent as Component, _props: rootProps, _container: null, _context: context, version, get config() { return context.config }, set config(v) { if (__DEV__) { warn( `app.config cannot be replaced. Modify individual options instead.`) } }, use(plugin: Plugin, ...options: any[]) {}, mixin(mixin: ComponentOptions) {}, component(name: string, component?: PublicAPIComponent): any {}, directive(name: string, directive?: Directive) {}, mount(rootContainer: HostElement, isHydrate?: boolean): any {} unmount() {} provide(key, value) {} } return app } } |
mount方法就是在第二步中的主要逻辑。
function injectNativeTagCheck(app: App) { // Inject `isNativeTag` // this is used for component name validation (dev only) Object.defineProperty(app.config, 'isNativeTag', { value: (tag: string) => isHTMLTag(tag) || isSVGTag(tag), writable: false }) } |
注入验证组件name的isNativeTag。至此,第一步告一段落。
2. mount
挂载:
const { mount } = app app.mount = (containerOrSelector: Element | string): any => { const container = normalizeContainer(containerOrSelector) // document.querySelector(container)或者container if (!container) return const component = app._component // App根组件 if (!isFunction(component) && !component.render && !component.template) { component.template = container.innerHTML } // clear content before mounting container.innerHTML = '' const proxy = mount(container) container.removeAttribute('v-cloak') return proxy } |
mount的过程:
function mount(rootContainer: HostElement, isHydrate?: boolean): any { if (!isMounted) { const vnode = createVNode(rootComponent as Component, rootProps) // store app context on the root VNode. // this will be set on the root instance on initial mount. vnode.appContext = context // createApp时创建的app上下文 // HMR root reload if (__DEV__) { context.reload = () => { // 什么时候触发??? render(cloneVNode(vnode), rootContainer) } } if (isHydrate && hydrate) { hydrate(vnode as VNode<Node, Element>, rootContainer as any) } else { render(vnode, rootContainer) } isMounted = true app._container = rootContainer return vnode.component!.proxy } } |
isMounted为false,基于根组件创建vnode,绑定上下文,执行render函数完成页面渲染,isMounted置为true,app实例的_container绑定根DOM元素root。
接下来就是老太太裹脚布般的render过程:
const render: RootRenderFunction = (vnode, container) => { if (vnode == null) { if (container._vnode) { unmount(container._vnode, null, null, true) // 卸载 } } else { patch(container._vnode || null, vnode, container) } flushPostFlushCbs() // check递归次数 container._vnode = vnode } |
patch(null, vnode, container)打补丁。
const patch: PatchFn = ( n1, n2, container, anchor = null, parentComponent = null, parentSuspense = null, isSVG = false, optimized = false ) => { // patching & not same type, unmount old tree if (n1 && !isSameVNodeType(n1, n2)) { anchor = getNextHostNode(n1) unmount(n1, parentComponent, parentSuspense, true) n1 = null } if (n2.patchFlag === PatchFlags.BAIL) { optimized = false n2.dynamicChildren = null } const { type, ref, shapeFlag } = n2 switch (type) { case Text: processText(n1, n2, container, anchor) break case Comment: processCommentNode(n1, n2, container, anchor) break case Static: if (n1 == null) { mountStaticNode(n2, container, anchor, isSVG) } else if (__DEV__) { patchStaticNode(n1, n2, container, isSVG) } break case Fragment: processFragment(/*参数还是那些参数*/) break default: if (shapeFlag & ShapeFlags.ELEMENT) { processElement(/*参数还是那些参数*/) } else if (shapeFlag & ShapeFlags.COMPONENT) { processComponent(/*参数还是那些参数*/) } else if (shapeFlag & ShapeFlags.TELEPORT) { ;(type as typeof TeleportImpl).process( /*参数还是那些参数,*/ internals ) } else if (__FEATURE_SUSPENSE__ && shapeFlag & ShapeFlags.SUSPENSE) { ;(type as typeof SuspenseImpl).process( /*参数还是那些参数,*/ internals ) } else if (__DEV__) { warn('Invalid VNode type:', type, `(${typeof type})`) } } // set ref if (ref != null && parentComponent) { setRef(ref, n1 && n1.ref, parentComponent, parentSuspense, n2) } } |
在这个单元测试的情况下,type是App对象,即Object类型。ref为undefined,shapeFlag为4,所以来到了processComponent方法。
processComponent
--> mountComponent
--> instance = createComponentInstance(vnode, parent = null, suspense = null)
--> instance.ctx = createRenderContext(instance)
--> setupComponent(instance)
--> initProps(instance, props = null, isStateful = 4, isSSR = false)
--> initSlots(instance, children = null)
--> setupStatefulComponent(instance, isSSR)
-->setupRenderEffect( instance, initialVNode, container, anchor, parentSuspense, isSVG, optimized )
normalizePropsOptions函数可以看做类似扁平化,返回的是[normalized, needCastKeys],是对props、extends、mixins中的props做递归,浅拷贝得到的props和驼峰命名的key的集合。
initProps初始化给instance实例的props和attrs,并对props最外层数据做响应式。
initSlot初始化给instance实例的slots为响应的vnode
setupStatefulComponent先对组件名、子组件名以及指令进行预判,给instance添加给accessCache、proxy属性,执行setup方法,然后给instance添加render函数(与vue2相同,去组件的render函数或者编译template生成),最后是一些兼容2.x的操作。
最后是setupRenderEffect方法,根据instance.isMounted属性判断是首次渲染还是更新,执行patch --> processElement --> mountElement,呈现视图。
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