小200行Python代码做了一个换脸程序

发表于:2018-3-23 09:34

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 作者:佚名    来源:Python开发者

  4.把第二张图像的特征混合在第一张图像中
  用一个遮罩来选择图像2和图像1的哪些部分应该是最终显示的图像:
  值为1(显示为白色)的地方为图像2应该显示出的区域,值为0(显示为黑色)的地方为图像1应该显示出的区域。值在0和1之间为图像1和图像2的混合区域。
  这是生成上图的代码:
LEFT_EYE_POINTS = list(range(42, 48))
RIGHT_EYE_POINTS = list(range(36, 42))
LEFT_BROW_POINTS = list(range(22, 27))
RIGHT_BROW_POINTS = list(range(17, 22))
NOSE_POINTS = list(range(27, 35))
MOUTH_POINTS = list(range(48, 61))
OVERLAY_POINTS = [
LEFT_EYE_POINTS + RIGHT_EYE_POINTS + LEFT_BROW_POINTS + RIGHT_BROW_POINTS,
NOSE_POINTS + MOUTH_POINTS,
]
FEATHER_AMOUNT = 11
def draw_convex_hull(im, points, color):
points = cv2.convexHull(points)
cv2.fillConvexPoly(im, points, color=color)
def get_face_mask(im, landmarks):
im = numpy.zeros(im.shape[:2], dtype=numpy.float64)
for group in OVERLAY_POINTS:
draw_convex_hull(im,
landmarks[group],
color=1)
im = numpy.array([im, im, im]).transpose((1, 2, 0))
im = (cv2.GaussianBlur(im, (FEATHER_AMOUNT, FEATHER_AMOUNT), 0) > 0) * 1.0
im = cv2.GaussianBlur(im, (FEATHER_AMOUNT, FEATHER_AMOUNT), 0)
return im
mask = get_face_mask(im2, landmarks2)
warped_mask = warp_im(mask, M, im1.shape)
combined_mask = numpy.max([get_face_mask(im1, landmarks1), warped_mask], axis=0)
  我们把上述过程分解:
  get_face_mask()的定义是为一张图像和一个标记矩阵生成一个遮罩,它画出了两个白色的凸多边形:一个是眼睛周围的区域,一个是鼻子和嘴部周围的区域。之后它由11个像素向遮罩的边缘外部羽化扩展,可以帮助隐藏任何不连续的区域。
  这样一个遮罩同时为这两个图像生成,使用与步骤2中相同的转换,可以使图像2的遮罩转化为图像1的坐标空间。
  之后,通过一个element-wise最大值,这两个遮罩结合成一个。结合这两个遮罩是为了确保图像1被掩盖,而显现出图像2的特性。
  最后,使用遮罩得到最终的图像:
  output_im = im1 * (1.0 - combined_mask) + warped_corrected_im2 * combined_mask
  完整代码(link):
import cv2
import dlib
import numpy
import sys
PREDICTOR_PATH = "/home/matt/dlib-18.16/shape_predictor_68_face_landmarks.dat"
SCALE_FACTOR = 1
FEATHER_AMOUNT = 11
FACE_POINTS = list(range(17, 68))
MOUTH_POINTS = list(range(48, 61))
RIGHT_BROW_POINTS = list(range(17, 22))
LEFT_BROW_POINTS = list(range(22, 27))
RIGHT_EYE_POINTS = list(range(36, 42))
LEFT_EYE_POINTS = list(range(42, 48))
NOSE_POINTS = list(range(27, 35))
JAW_POINTS = list(range(0, 17))
# Points used to line up the images.
ALIGN_POINTS = (LEFT_BROW_POINTS + RIGHT_EYE_POINTS + LEFT_EYE_POINTS +
RIGHT_BROW_POINTS + NOSE_POINTS + MOUTH_POINTS)
# Points from the second image to overlay on the first. The convex hull of each
# element will be overlaid.
OVERLAY_POINTS = [
LEFT_EYE_POINTS + RIGHT_EYE_POINTS + LEFT_BROW_POINTS + RIGHT_BROW_POINTS,
NOSE_POINTS + MOUTH_POINTS,
]
# Amount of blur to use during colour correction, as a fraction of the
# pupillary distance.
COLOUR_CORRECT_BLUR_FRAC = 0.6
detector = dlib.get_frontal_face_detector()
predictor = dlib.shape_predictor(PREDICTOR_PATH)
class TooManyFaces(Exception):
pass
class NoFaces(Exception):
pass
def get_landmarks(im):
rects = detector(im, 1)
if len(rects) > 1:
raise TooManyFaces
if len(rects) == 0:
raise NoFaces
return numpy.matrix([[p.x, p.y] for p in predictor(im, rects[0]).parts()])
def annotate_landmarks(im, landmarks):
im = im.copy()
for idx, point in enumerate(landmarks):
pos = (point[0, 0], point[0, 1])
cv2.putText(im, str(idx), pos,
fontFace=cv2.FONT_HERSHEY_SCRIPT_SIMPLEX,
fontScale=0.4,
color=(0, 0, 255))
cv2.circle(im, pos, 3, color=(0, 255, 255))
return im
def draw_convex_hull(im, points, color):
points = cv2.convexHull(points)
cv2.fillConvexPoly(im, points, color=color)
def get_face_mask(im, landmarks):
im = numpy.zeros(im.shape[:2], dtype=numpy.float64)
for group in OVERLAY_POINTS:
draw_convex_hull(im,
landmarks[group],
color=1)
im = numpy.array([im, im, im]).transpose((1, 2, 0))
im = (cv2.GaussianBlur(im, (FEATHER_AMOUNT, FEATHER_AMOUNT), 0) > 0) * 1.0
im = cv2.GaussianBlur(im, (FEATHER_AMOUNT, FEATHER_AMOUNT), 0)
return im
def transformation_from_points(points1, points2):
"""
Return an affine transformation [s * R | T] such that:
sum ||s*R*p1,i + T - p2,i||^2
is minimized.
"""
# Solve the procrustes problem by subtracting centroids, scaling by the
# standard deviation, and then using the SVD to calculate the rotation. See
# the following for more details:
#   https://en.wikipedia.org/wiki/Orthogonal_Procrustes_problem
points1 = points1.astype(numpy.float64)
points2 = points2.astype(numpy.float64)
c1 = numpy.mean(points1, axis=0)
c2 = numpy.mean(points2, axis=0)
points1 -= c1
points2 -= c2
s1 = numpy.std(points1)
s2 = numpy.std(points2)
points1 /= s1
points2 /= s2
U, S, Vt = numpy.linalg.svd(points1.T * points2)
# The R we seek is in fact the transpose of the one given by U * Vt. This
# is because the above formulation assumes the matrix goes on the right
# (with row vectors) where as our solution requires the matrix to be on the
# left (with column vectors).
R = (U * Vt).T
return numpy.vstack([numpy.hstack(((s2 / s1) * R,
c2.T - (s2 / s1) * R * c1.T)),
numpy.matrix([0., 0., 1.])])
def read_im_and_landmarks(fname):
im = cv2.imread(fname, cv2.IMREAD_COLOR)
im = cv2.resize(im, (im.shape[1] * SCALE_FACTOR,
im.shape[0] * SCALE_FACTOR))
s = get_landmarks(im)
return im, s
def warp_im(im, M, dshape):
output_im = numpy.zeros(dshape, dtype=im.dtype)
cv2.warpAffine(im,
M[:2],
(dshape[1], dshape[0]),
dst=output_im,
borderMode=cv2.BORDER_TRANSPARENT,
flags=cv2.WARP_INVERSE_MAP)
return output_im
def correct_colours(im1, im2, landmarks1):
blur_amount = COLOUR_CORRECT_BLUR_FRAC * numpy.linalg.norm(
numpy.mean(landmarks1[LEFT_EYE_POINTS], axis=0) -
numpy.mean(landmarks1[RIGHT_EYE_POINTS], axis=0))
blur_amount = int(blur_amount)
if blur_amount % 2 == 0:
blur_amount += 1
im1_blur = cv2.GaussianBlur(im1, (blur_amount, blur_amount), 0)
im2_blur = cv2.GaussianBlur(im2, (blur_amount, blur_amount), 0)
# Avoid divide-by-zero errors.
im2_blur += 128 * (im2_blur <= 1.0)
return (im2.astype(numpy.float64) * im1_blur.astype(numpy.float64) /
im2_blur.astype(numpy.float64))
im1, landmarks1 = read_im_and_landmarks(sys.argv[1])
im2, landmarks2 = read_im_and_landmarks(sys.argv[2])
M = transformation_from_points(landmarks1[ALIGN_POINTS],
landmarks2[ALIGN_POINTS])
mask = get_face_mask(im2, landmarks2)
warped_mask = warp_im(mask, M, im1.shape)
combined_mask = numpy.max([get_face_mask(im1, landmarks1), warped_mask],
axis=0)
warped_im2 = warp_im(im2, M, im1.shape)
warped_corrected_im2 = correct_colours(im1, warped_im2, landmarks1)
output_im = im1 * (1.0 - combined_mask) + warped_corrected_im2 * combined_mask
cv2.imwrite('output.jpg', output_im)
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