可能大家都知道在C#中如何创建一个类,但对于类的结构可能大家不一定了解的很清楚,对于我来说,我之前也搞的不是很明白,今天,当我没事研究反射的时候突然发现了着一点。
我们来看类的结构到底是什么
public class People //类名 { private static string name; //字段 private string sex;//字段 public string Sex //属性 { get { return sex; } set { sex = value; } } public static string Name //属性 { get { return People.name; } set { People.name = value; } } private People() //构造函数 { } public static string GetName() // 函数 { if (string.IsNullOrEmpty(name)) { name = "my name"; } return name; } |
以上所有的构造函数、事件、字段、方法和属性都叫做成员,即Member
运行下列代码:
Type t = typeof(People); Console.WriteLine("----------------Method------------------"); MethodInfo[] methods = t.GetMethods( ); foreach (MethodInfo method in methods) { Console.WriteLine("Method:" + method); //Console.WriteLine(method); //Console.WriteLine("返回值:" + method.ReturnParameter); } Console.WriteLine("---------------Field-------------------"); FieldInfo[] fields = t.GetFields(BindingFlags.NonPublic | BindingFlags.Instance|BindingFlags.Static); foreach (FieldInfo field in fields) { Console.WriteLine("Field:" + field); } Console.WriteLine("--------------Member--------------------"); MemberInfo[] members = t.GetMembers(); foreach (MemberInfo member in members) { Console.WriteLine("Member:" + member); } Console.WriteLine("--------------Property--------------------"); PropertyInfo[] properties = t.GetProperties( ); foreach (PropertyInfo property in properties) { Console.WriteLine("Property:" + property); } Console.WriteLine("--------------Constructor--------------------"); ConstructorInfo[] constructors = t.GetConstructors(BindingFlags.NonPublic | BindingFlags.Instance); foreach (ConstructorInfo constructor in constructors) { Console.WriteLine("Constructor:" + constructor); } |